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University
of Washington Seattle
Applied
Physics Biotechnology
Communications Computing Engineering
Materials
Nanotechnology
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Computing
This category covers research into all aspects of information
processing, including computers, software and communications.
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Research
Units:
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Computer
Science and Engineering
Artificial Intelligence Research Group
Data Management and Intelligent Internet Systems
Computer Graphics, Computer Vision, and Animation
Robotics, Control, and Mechatronics
Distributed Systems Laboratory
Simulation and Computation
Center for Human-Information Interaction
Graphics
and Imaging Laboratory
Softbots
Barium Ion Net
Theory and Algorithms Research
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Deeper Links:
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Computer
Science and Engineering - Research
Computer Science and
Engineering - Organizations
Robotics,
Control, and Mechatronics - Research Groups
Robotics,
Control, and Mechatronics - Research Centers
Robotics,
Control, and Mechatronics - Research Labs
Robotics,
Control, and Mechatronics - Research Projects
Robotics,
Control, and Mechatronics - Technical Report Series
Simulation and Computation - Publications
Center
for Human-Information Interaction - Research
Center for Human-Information Interaction - Publications
Graphics and Imaging Laboratory - Research Projects
Graphics and Imaging Laboratory - Publications
Softbots - Projects
Softbots - Publications
Barium Ion Net - Publications
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Search
Links: |
Search
University of Washington Computer Science and Engineering
Search University of Washington
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Relevant
TRN Categories:
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Artificial
Intelligence; Artificial Life and Evolutionary Computing; Biological,
Chemical, DNA and Molecular Computing; Chaotic Systems, Fuzzy Logic
and Probabilistic Reasoning; Computer and Machine Learning; Computer
Science; Computer Vision and Image Processing; Computers and Society;
Cryptography and Security; Databases and Information Retrieval; Data
Representation and Simulation; Data Storage Technology; Data Structures
and Algorithms; Digital Libraries; Distributed Computing; Graphics;
Human-Computer Interaction; Integrated Circuits; Internet; Logic;
Multiagent Systems; Multimedia; Natural Language Processing; Neural
Networks; Operating Systems; Optical Computing, Optoelectronics and
Photonics; Parallel Systems and Supercomputing; Pattern Recognition;
Programming Languages and Compilers; Quantum Computing and Communications;
Real-time and Embedded Systems; Robotics; Software Design and Engineering;
Theory
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