![]() |
||||||||
|
{Date} | |||||||
Virtual
heavy metal bands, rejoice! A more efficient version of software that
accurately simulates light shining in fog, smoke and clouds means that
realistic special effects could be more widely available for use in movies
and video games. The technique makes it easier to calculate some aspects
of traditionally computer-intensive ray tracing software.Research paper: The Beam Radiance Estimate for Volumetric Photon Mapping Eurographics 2008, Hersonissos, Crete, Greece, April 14-18, 2008 Researcher homepage(s): Wojciech Jarosz, Matthias Zwicker, Henrik Wann Jensen Related stories and briefs: Paint program renders ink physics Model keeps virtual eyes right Further info: Back to TRN April 28/May 5, 2008 |
Research
Watch blog View from the High Ground Q&A How It Works RSS Feeds: News Ad links: Buy an ad link |
|||||||
| Advertisements:
|
||||||||
Ad links: Clear History Buy an ad link |
||||||||
|
||||||||
|
© Copyright Technology Research News, LLC 2000-2008. All rights reserved. |
||||||||