| Shape-shifting remakes interfacesBy 
      Eric Smalley, 
      Technology Research News
 Felix the Cat of cartoon fame carried a 
        magic bag that he transformed into anything he needed, from a car to an 
        airplane to a parachute. Researchers at Sony Corporation are bringing 
        the notion of transformability to user interface devices with a control 
        knob that the user can reshape to change its function.
 
 The researchers' Haptic Chameleon is a video control knob that 
        a user can switch to round, rectangular and semicircle shapes that have 
        different functions and different force feedback effects like hard stops 
        or changes in resistance. The prototype knob consists of two semicircles 
        divided by rectangle. The user can depress one of the semicircles to change 
        the knob shape to a semicircle, or both semicircles to change the knob 
        to a rectangle.
 
 The round shape, which moves in fine-grained increments, allows 
        a user to navigate a video frame-by-frame. The rectangular shape, which 
        has coarser increments, allows the user to navigate scene-by-scene. And 
        the semicircle, which symbolizes happy or sad scenes through its resemblance 
        to a smile or frown, allows the user to move between scenes of a certain 
        type.
 
 The combination of a tangible interface of objects whose shapes 
        corresponding to functions and a haptic interface that provides force 
        feedback allows the user to create a mental match between the shape of 
        the device and the function or mode of operation associated with it, said 
        Georg Michelitsch, a principal scientist at Sony Corporate Laboratories 
        Europe.
 
 Eventually devices based on the technology could change shape 
        to mimic real-world objects, mimic interface devices like joysticks, or 
        form symbols like a square that represent functions like stopping video, 
        according to the Michelitsch.
 
 The researchers are initially aiming to use the device for automobile 
        and home entertainment controls, said Michelitsch. "Any application scenario 
        that requires the user to focus his or her eyes on something [other] than 
        a graphical user interface will benefit from... Haptic Chameleon technology," 
        he said.
 
 When people experienced with video editing tools tested the knob, 
        they liked the concept of combining multiple controls in one device, according 
        to Michelitsch. The simple video navigation application "showed that a 
        single, shape-changing control... can replace many traditional controls 
        such as buttons and dials," he said.
 
 The researchers also tested a virtual version of the knob generated 
        by the Phantom virtual reality input device. The Phantom consists of three, 
        thimble-like finger harnesses attached to arms that sense the user's finger 
        positions and provide force feedback. Users manipulated a graphical representation 
        of a video control knob and changed its shape by squeezing the virtual 
        knob. The virtual device provided a better shape-changing experience than 
        the mechanical Haptic Chameleon knob, but lacked the realistic grasping 
        action required to use the mechanical device, according to Michelitsch.
 
 The researchers are investigating several emerging materials with 
        an eye toward improving the shape-changing effect in real knobs. They 
        are looking at electro-active polymers, which are plastic or rubber materials 
        that change shape in the presence of electric fields or currents, and 
        magneto rheologic fluids, which change viscosity in the presence of magnetic 
        fields, said Michelitsch.
 
 Ultimately, the researchers are aiming for a device that can be 
        molded as easily as clay. "We would like to be able to create Haptic Chameleon 
        user interface controls that the user can mold smoothly into almost any 
        shape you can imagine," he said.
 
 The researchers are also aiming to use the technology for mobile 
        devices like cellphones and handheld computers, said Michelintsch. This 
        will require controls that use little power, he said.
 
 Applications like the video controller are feasible now; more 
        sophisticated applications are likely to take two to five years, said 
        Michelitsch.
 
 Michelitsch's research colleagues were J. Williams, M. Osen, B. 
        Jimenez, S. Rapp. They presented the research at the Computer Human Interaction 
        (CHI) 2004 conference in Vienna April 24 to 29. The research was funded 
        by Sony Corporation.
 
 Timeline:   Now; 2-5 years
 Funding:   Corporate
 TRN Categories:   Human-Computer Interaction
 Story Type:   News
 Related Elements:  Technical paper, "Haptic Chameleon: A 
        New Concept of Shape-Changing User Interface Controls with Force Feedback," 
        CHI 2004, Vienna, April 24-29, 2004
 
 
 
 
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 | May 19/26, 2004
 
 Page 
      One
 
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 Shape-shifting remakes 
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